ProsocialLearn: a Prosocial Games Marketplace

Abstract:


ProsocialLearn is a digital pro-social games platform. ProsocialLearn consortium aims at delivering a series of disruptive innovations for the production and distribution of pro-social digital games that engage children (7-10 years old), as well as stimulate technology transfer from the games industry to the educational sector. ProsocialLearn will foster the creation of a new market for digital games aimed at increasing social inclusion and academic performance, as well as a distribution channel to deliver these games to children and teachers in European schools. In addition to provide a proven pro-social methodology to design digital games the ProsocialLearn platform makes available a series of application programming interface (APIs), which game developers can use to integrate many of the ProsocialLearn functions into their games, including emotion and engagement monitoring, in-game achievements, games adaptation based on Prosocial Learning Objectives (PLOs), micro-transactions, etc.


  • F. D'Andria, J. M. Garrido, K. Apostolakis, K. Dimitropoulos, P. Daras, M. Boniface, S. Modafferi, S. Crowle, L. Middleton, "ProsocialLearn: a Prosocial Games Marketplace", 9th IFIP International Conference on New Technologies, Mobility & Security, 26-28 February 2018. Paris, France

  • Full document available here.
    Contact Information

    Dr. Petros Daras, Principal Researcher Grade Α
    1st km Thermi – Panorama, 57001, Thessaloniki, Greece
    P.O.Box: 60361
    Tel.: +30 2310 464160 (ext. 156)
    Fax: +30 2310 464164
    Email: daras@iti.gr