Authors
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D.A. Mauro |
N.E. O'Connor | |
D. Monaghan | |
M. Gowing | |
P. Fechteler | |
P. Eisert | |
J. Wall | |
E. Izquierdo | |
D. Alexiadis | |
P. Daras | |
R. Mekuria | |
P. Cesar | |
Year
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2013 |
Venue
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In 4th International workshop on Hot Topics in 3D (Hot3D), in conjunction with International Conference on Media and Expo |
Download
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Social experiences realized through teleconferencing systems are still quite different from face to face meetings. The awareness that we are online and in a, to some extent, lesser real world are preventing us from really engaging and enjoying the event. Several reasons account for these differences and have been identified. We think it is now time to bridge these gaps and propose inspiring and innovative solutions in order to provide realistic, believable and engaging online experiences. We present a distributed and scalable framework named REVERIE that faces these challenges and provides a mix of these solutions. Applications built on top of the framework will be able to provide interactive, truly immersive, photo-realistic experiences to a multitude of users that for them will feel much more similar to having face to face meetings than the experience offered by conventional teleconferencing systems. View