Authors
|
F. D'Andria |
J. M. Garrido | |
K. Apostolakis | |
K. Dimitropoulos | |
P. Daras | |
M. Boniface | |
S. Modafferi | |
S. Crowle | |
L. Middleton | |
Year
|
2018 |
Venue
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9th IFIP International Conference on New Technologies, Mobility & Security, 26-28 February 2018. Paris, France |
Download
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ProsocialLearn is a digital pro-social games platform. ProsocialLearn consortium aims at delivering a series of disruptive innovations for the production and distribution of pro-social digital games that engage children (7-10 years old), as well as stimulate technology transfer from the games industry to the educational sector. ProsocialLearn will foster the creation of a new market for digital games aimed at increasing social inclusion and academic performance, as well as a distribution channel to deliver these games to children and teachers in European schools. In addition to provide a proven pro-social methodology to design digital games the ProsocialLearn platform makes available a series of application programming interface (APIs), which game developers can use to integrate many of the ProsocialLearn functions into their games, including emotion and engagement monitoring, in-game achievements, games adaptation based on Prosocial Learning Objectives (PLOs), micro-transactions, etc.