ProsocialLearn: a Prosocial Games Marketplace

Authors
F. D'Andria
J. M. Garrido
K. Apostolakis
K. Dimitropoulos
P. Daras
M. Boniface
S. Modafferi
S. Crowle
L. Middleton
Year
2018
Venue
9th IFIP International Conference on New Technologies, Mobility & Security, 26-28 February 2018. Paris, France
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Abstract

ProsocialLearn is a digital pro-social games platform. ProsocialLearn consortium aims at delivering a series of disruptive innovations for the production and distribution of pro-social digital games that engage children (7-10 years old), as well as stimulate technology transfer from the games industry to the educational sector. ProsocialLearn will foster the creation of a new market for digital games aimed at increasing social inclusion and academic performance, as well as a distribution channel to deliver these games to children and teachers in European schools. In addition to provide a proven pro-social methodology to design digital games the ProsocialLearn platform makes available a series of application programming interface (APIs), which game developers can use to integrate many of the ProsocialLearn functions into their games, including emotion and engagement monitoring, in-game achievements, games adaptation based on Prosocial Learning Objectives (PLOs), micro-transactions, etc.