Authors
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B. Takacs |
Z. Vincze | |
H. Fassold | |
A. Karakottas | |
N. Zioulis | |
D. Zarpalas | |
P. Daras | |
Year
|
2019 |
Venue
|
Journal of Software Engineering and Applications, 12, 127-148, 2019. |
Download
|
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We describe four fundamental challenges that complex real-life Virtual Reality (VR) productions are facing today (such as multi-camera management, quality control, automatic annotation with cinematography and 360@ depth estimation) and describe an integrated solution, called Hyper 360, to address them. We demonstrate our solution and its evaluation in the context of practical productions and present related results.